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Grim indeed, yet eloquent and utterly compelling."
The End: NECESSARY EVIL Is Out! - 5/1/2013, 10:29 AM Because I Haven't Posted About tDCS In A While - 4/8/2013, 04:07 PM Announcing the NECESSARY EVIL Signing Tour - 4/5/2013, 05:15 PM Nuclear Deterrence in a Blood Magic World - 2/22/2013, 09:41 AM Guest Post #2 at Charlie Stross's Blog - 2/17/2013, 04:41 PM Guest Post at Charlie Stross's Blog - 2/15/2013, 09:17 PM A Conversation with Charlie Stross - 2/8/2013, 11:06 AM NOW OUT in the UK: THE COLDEST WAR - 2/7/2013, 12:22 AM Clarion Is Accepting Applications for the Class of 2013 - 1/27/2013, 06:38 PM Holy Smokes! Cover Art for Something More Than Night - 1/23/2013, 09:44 PM
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Another Chronicle of Sorrows hint request came over the weekend. I haven't posted about the contest in a while, so maybe I should rectify that.
As of this posting, the Chronicle of Sorrows game is still unsolved! (Though, thanks to the magic of Google Analytics, I see folks are making good progress.) The first person to successfully access the contents of John Stephenson's desk is elegible to win a signed advanced review copy of Bitter Seeds. (I say eligible because I recognize that some folks might not want an ARC. And I'm not about to force somebody to take one.)
A summary of the game, and some suggestions, below the cut.
I've posted about Chronicle of Sorrows here, here, and here. Additionally, Richard Mueller (the mad genius behind Chronicle of Sorrows and this very website!) has also posted the first steps in a walkthrough.
Here are the basics:
- The goal of the game is to find the three pieces of login information for Stephenson's desk.
- Those pieces of information are hidden among a sequence of pages that have been ripped from this journal.
- The journal entries, when read in order, tell a story set in the Milkweed universe of Bitter Seeds, and fill in a bit of backstory about a particular doctor and a particular orphanage.
- In order to find the missing pages, you'll have to snoop around on this website. Be sure to tinker with every interactive tidbit you can find. And if you get stuck, consider asking the homunculus for help. (The interactive bits use flash. So, if you have a flash blocker installed, you may want to whitelist this doman while you're playing. If you don't have flash installed, you'll need it to play along. Sorry.)
- Each successfully decoded clue unlocks another journal entry (or, in some cases, a sequence of entries). New entries contain new clues. Read carefully. Note that the journal pages don't necessarily come in chronological order. (What would be the fun in that?)
- Clicking on the date line at the top right corner of a journal entry will either expand or contract that entry, for your convenience.
- Some clues are easier than others. Obtaining some journal pages is very straightforward. Obtaining others is a multi-step process.
- I recommend keeping notes. If you saw the answer key that's sitting beside me right now, you'd understand why.
Unwalkers interview [English | French ]
Interview with Speculate! Podcast Interview with Adventures in SciFi Publishing
Ian Tregillis on the Sword and Laser Podcast
Ian Tregillis on John Scalzi's The Big Idea
Interview with Pat's Fantasy Hotlist
Interview with SFRevu
Interview with Mad Hatter Book Review
Interview with Apex Books
Interview at Literary Musings Interview with Pat's Fantasy Hotlist
An interview with the authors of Busted Flush at Pat's Fantasy Hotlist
Interview with Travis Heermann at The Write Line
9-way interview with the contributors to the Wild Cards novel Inside Straight at Pat's Fantasy Hotlist
Interview in the February, 2008 newsletter of the Online Writing Workshop for Science Fiction, Fantasy, and Horror
An extended interview with Ian Tregillis by Ty Franck, on www.wildcardsbooks.com.